Author Topic: Detroit Game #5  (Read 48676 times)

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Yoper

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Re: Detroit Game #5
« Reply #45 on: February 09, 2007, 09:06:41 AM »
The main problem for his fleet, if he kept it in a forward position, was the fact that he could only cover it with four fighters while I could get six German fighters, two Italy fighters, and two bombers into an attack.

I think that is the main reason he backed off to the other sea zone. 

But he didn't connect that with the fact that an amphibious assault of Cairo would trap the UK fleet for me to destroy at my leisure.

The Turkish entry scambled his thinking and he didn't see all the possible outcomes of such a move.

Craig

Yoper

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Re: Detroit Game #5
« Reply #46 on: February 11, 2007, 05:02:03 AM »
Okay, the plot thickens! :o

After much talk all week, we finally decided upon what we thought was the best way to fix the present game.

We did some rearranging of the Eastern Med, Eastern Front, and the UK forces that went other areas like Burma.  It was all part of a solution that kept us at the end of the Summer of '41 turn instead of going back to the end of the Axis half of the Spring '41 turn.

Turkish forces were removed from the board as part of our revised entry system for Turkey and Spain.  The Turks are now contributing 2 PPs to the Germans as a result of the successful trigger at the end of the Axis Spring '41 turn. 

Also, at the end of the Axis Winter '41 turn there was a successful Spainish entry roll.  Now Spain is sending 2 PPs to the German war machine.   

Once the reset was cleared up, we continued on with only three players present.  Since Dan was doing all the Allies by himself, it meant we had to be patient while he did a lot of work.

Enjoy the pictures.

Craig

Yoper

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Re: Detroit Game #5
« Reply #47 on: February 11, 2007, 05:33:13 AM »
I went with the high overhead shots again but I also took some additional close-up shots of the main hot spots.

I started with pictures of our amended end of Summer '41 to be used as a base of moving forward.  It may seem like a bit of a jump but if you look at the the few pics I posted of this area of the map you will see the differences.  This was the main area that was changed in our reset.

Craig

Yoper

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Re: Detroit Game #5
« Reply #48 on: February 11, 2007, 05:35:48 AM »
The forum is spitting at me right now so I can't download any pictures.

I have emailed Mark and John and found out that it will probably have to wait until tomorrow.

Craig

Yoper

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Re: Detroit Game #5
« Reply #49 on: February 12, 2007, 05:33:27 AM »
Allies 2/41

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Yoper

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Re: Detroit Game #5
« Reply #50 on: February 12, 2007, 05:34:16 AM »
Allies 2/41

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Yoper

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Re: Detroit Game #5
« Reply #51 on: February 12, 2007, 05:39:50 AM »
Allies 2/41

1) Close up of Eastern Front after Dan reset the USSR forces.

2) Close up of the Eastern Med after UK reset of forces.

[attachment deleted by admin]

Yoper

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Re: Detroit Game #5
« Reply #52 on: February 12, 2007, 05:40:37 AM »
Allies 2/41

Close up of SE Asia.

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Yoper

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Re: Detroit Game #5
« Reply #53 on: February 12, 2007, 05:42:41 AM »
Axis 3/41

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Yoper

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Re: Detroit Game #5
« Reply #54 on: February 12, 2007, 05:43:21 AM »
Axis 3/41

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Yoper

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Re: Detroit Game #5
« Reply #55 on: February 12, 2007, 05:45:16 AM »
Axis 3/41

1) Close up of Eastern Front.

2) Close up of Eastern Med.

[attachment deleted by admin]

Yoper

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Re: Detroit Game #5
« Reply #56 on: February 12, 2007, 05:46:13 AM »
Axis 3/41

Close up of SE Asia

[attachment deleted by admin]

Yoper

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Re: Detroit Game #5
« Reply #57 on: February 12, 2007, 05:48:45 AM »
Allies 3/41

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Yoper

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Re: Detroit Game #5
« Reply #58 on: February 12, 2007, 05:49:15 AM »
Allies 3/41

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Yoper

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Re: Detroit Game #5
« Reply #59 on: February 12, 2007, 05:51:43 AM »
Allies 3/41

1) Close up of North Atlantic/Western Europe

2) Close up of Eastern Front

[attachment deleted by admin]