Author Topic: Some Notes and Strategy Tips  (Read 5757 times)

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Mark

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Some Notes and Strategy Tips
« on: November 17, 2005, 02:13:36 AM »
Remember, during the mechanized movement phase, planes can go and land in territories that were taken during the regular movement and combat phases.

The U.S. and Italian players do not have a turn in the Autumn 39 turn.  Their first turn is Winter 39.

Keep some planes next to your ships so they can react in case your fleet gets attacked or keep your ships out of range of enemy aircraft.

Every territory that is worth a production point can be strategically attacked.  Disperse your fighters on your mechanized movement phase so that they can defend multiple territories from enemy strategic bombing.

It is more effective to defend convoy zones against subs than to chase subs around the board trying to attack them (unless your have overwhelming numbers against them).

Remember, the U.S. needs to get 5 factories out on the board before they can declare war and the Soviet Union 4 factories.  Any delay in getting these built permits the Axis more time to put off attacking them and a better chance of winning the game. Note that the Soviet Union starts the 1939 game with factories on their production chart.

Anti-aircraft guns are a combat unit like any other and can be taken as a casualty in combat.  They can defend territories by themselves and are front line defensive units even when there are no planes attacking.

Keep at least one AT gun, tank or 88 in territories that may be attacked by armor – their presence negates the extra bonus that attacking armor has when attacking territories with no AT capability.

Ownership of sea zones is important – it blocks enemy strategic movement and supply.

Remember, there are no mechanized attacks in non-arid territories during Winter turns.

 ;)

Raybshot

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Re: Some Notes and Strategy Tips
« Reply #1 on: November 18, 2005, 10:04:30 PM »
Every territory that is worth a production point can be strategically attacked.  Disperse your fighters on your mechanized movement phase so that they can defend multiple territories from enemy strategic bombing.

How does this apply to territories that are out of supply?

Mark

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Re: Some Notes and Strategy Tips
« Reply #2 on: November 21, 2005, 09:49:57 AM »
Territories that were out of supply at the beginning of the turn (i.e. the owning player was not able to count their production point value when he counted up production at the end of his turn) do not provide the owning player any production points and therefore can not be bombed to reduce the owning player's production point total.

so, "no" enemy territories that were out of supply would have no effect on the owning player's production point totals.

another exception that is called out in the rules is that you can not industrial bomb a territory that is also being attacked in the same phase.