Author Topic: Rule Clarifications  (Read 8691 times)

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Mark

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Rule Clarifications
« on: October 25, 2005, 03:00:09 PM »
Supply:

While neutral, the Allies may trace supply through neutral Italian owned sea zones and Italian territories (such as Ethiopia) may trace supply through Allied owned sea zones.

Likewise, while Japan is neutral (with the Western Allies), Britain and the US can trace supply through Japanese owned sea zones.  Therefore Hong Kong is considered in supply until Japan and Great Britain are at war.
« Last Edit: December 15, 2005, 06:49:03 AM by Mark »

Mark

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Rule Clarifications: Retreats
« Reply #1 on: December 15, 2005, 06:48:13 AM »
There were some questions about having the option to retreat into territories that are being attacked in the same turn.  From the rules:

Amended- see below

« Last Edit: December 21, 2005, 02:18:10 PM by Mark »

Raybshot

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Re: Rule Clarifications
« Reply #2 on: December 16, 2005, 05:01:19 AM »
Its my understanding that Air units that come up to support a battle in an adjacent teritory have to land back in the spot they came from, correct me if I'm wrong please.

Imperious Leader

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Re: Rule Clarifications
« Reply #3 on: December 16, 2005, 06:47:05 AM »
well sort of... they have to be within 1/2 their established range to provide DAS to defending ground forces. They return to any territory within 1/2 range.
"You know, the French remind me a little bit of an aging actress of the 1940s who was still trying to dine out on her looks but doesn't have the face for it." ---John McCain, U.S. Senator from Arizona

Mark

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Re: Rule Clarifications
« Reply #4 on: December 16, 2005, 09:24:25 AM »
Mostly correct - Air units can only react and fly defensive air support into adjacent territories:

P15. . . Enemy air units that are in or adjacent to a territory or sea zone that is being attacked may fly defensive air support / interception into the battle space if the defending player elects to do so.  They are treated as if they occupy the combat space for combat purposes.

and on returning after flying defensive air support:

P16. . .  After defensive air support, defending air units must return to the territory or carrier that they intercepted from.  If the original territory / carrier is no longer available to return to due to enemy occupation, battle or it is sunk, the intercepting air unit must fly to an alternate territory / aircraft carrier within range of half its movement from the battle territory or sea zone.  If no carrier or territory exists within this range, the air unit is eliminated instead.

Yoper

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Re: Rule Clarifications
« Reply #5 on: December 17, 2005, 02:53:34 AM »
So an air unit in a territory/sea zone can respond to defend an adjacent territory/sea zone, even if the territory/sea zone they came from is being attacked?

That would infer that there isn't a way to force an air unit to stay and defend the territory that they are in. 

The defender would be able to choose where the air unit can defend.

No screwy suicide attacks to "pin" the air units in the adjacent territory/sea zone.

Craig

John D.

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Re: Rule Clarifications
« Reply #6 on: December 18, 2005, 03:37:05 AM »
Hello Craig,
    That is exactly right. Nothing forces air units to stay and fight in any territory. They could simply scramble away from an attack as long as there is somewhere else to scramble to.

John

Mark

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Re: Rule Clarifications
« Reply #7 on: December 19, 2005, 03:31:58 AM »
True - Nothing forces defensive air support – even if air units occupy the space being attacked by enemy air or ground units.  Defending aircraft may elect to scramble and move away from the embattled territory rather than fly defensive air support before combat takes place.  The air unit is simply retreated up to 1/2 its movement to another territory.


Air units are very flexible and important in this game.

Mark

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Retreats Revisited
« Reply #8 on: December 21, 2005, 02:16:42 PM »
After some discussion with play testers and folks that helped design the game, the retreat rules needed some adjustment - see below:

Attacking and defending ground units can retreat to any number of friendly owned territories (units do not all have to retreat to the same space) that were friendly owned at the beginning of the combat phase. Defending ground units may also retreat into friendly owned adjacent territories that are being attacked. Combat must be resolved in the embattled territory before the retreat can take place.  If the territory is successfully defended, the defender may retreat into it. If the territory is lost to the attacker, the retreating units are eliminated instead. If no friendly owned adjacent territory exists, ground units cannot retreat from combat.

Now the defender has the option to retreat into friendly territories that are being attacked or into friendly owned territories that are not being attacked.

RandR

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Re: Rule Clarifications
« Reply #9 on: December 18, 2006, 05:55:16 AM »
FORTIFICATIONS:WHEN CAN THE FORTIFICATION BE RECONVERTED BACK TO AN INFANTRY UNIT? OUR QUESTION DEALT WITH A FORTIFICATION IN FRANCE BEING ATTACKED AND AFTER 1 ROUND OF COMBAT RECONVERT THE DAMAGED FORTIFICATION BACK TO INFANTRY AND RETREAT.  FROM THE RULES IT SOUNDED LIKE THE CONVERSION CAN ONLY OCCUR DURING THE MOVEMENT PHASE AND THUS THE CAUSING THE FORT'S CREW TO FIGHT LIKE INFANTRY DEFEND AT A "2" VICE THE FORT'S "3".

Yoper

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Re: Rule Clarifications
« Reply #10 on: December 18, 2006, 07:00:29 AM »

Mark

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Re: Rule Clarifications
« Reply #11 on: December 18, 2006, 02:44:10 PM »
Right - see the link in Craig's post above.  You can unfort either during your movement phase or when you are attacked in order to retreat.  In the most recent copy of the rules on-line this has been made more clear in the rules.

Mark