Author Topic: Detroit Game #7  (Read 42912 times)

0 Members and 1 Guest are viewing this topic.

Yoper

  • General
  • *****
  • Posts: 937
    • View Profile
Re: Detroit Game #7
« Reply #75 on: June 03, 2007, 04:32:01 PM »
Our choice to suspend the 42 VPs victory condition for this game allowed the Soviets to plan long-term instead of making desperate defenses of territories that I wasn't comfortable staying in.

I feel that eventually I will be in a position to finally strike back.  But it will be when I am ready, not just because I have to.

Now it is all about my ability to reduce to the Axis down to less than 10 VPs before the end of turn 25.  We shall see. 

Craig

John D.

  • General
  • *****
  • Posts: 1183
    • View Profile
Re: Detroit Game #7
« Reply #76 on: June 04, 2007, 03:27:27 PM »
Ok - I see the long term plan. I will be quite a race! I will stay tuned. Can't wait to see how this turns out - whether the US and Russia can squeeze the Germans quick enough. The Japs are all over the place. I can see that the US is building quickly. Craig - you have you hands full. Good luck!

John

Yoper

  • General
  • *****
  • Posts: 937
    • View Profile
Re: Detroit Game #7
« Reply #77 on: June 04, 2007, 05:07:14 PM »
Actually, the best Allied country for awhile there was China!

I had the one remaining Japanese stack in my sight, looking to clear out any presence in the interior, but missed badly. :'(

I have fallen back to the mountains to regroup.

I have been doing a bit more strategic bombing of Germany than we normally do.  The combination of defending fighters and the AA guns have just been too much of a deterent for our group up to this time.

We were thinking that maybe the AA gun rules concerning the SBRs should be modified to allow the bomber to make its attack before the firing of the gun.  Kind of like the attacks on the convoys by the subs. 

The damage is then done but the defender has the chance to bring the bomber down.  Defending fighters still fire before the the bomber rolls its SBR attack.

This change would simulate the defending fighters intercepting the attacking bombers before the bombers reach the target.  It then would model the fact that the bombers are being lost over the target, but that most bombers still happen to release their bomb loads on said target.

We are talking about a bomber representing a large amount of aircraft. 

Craig

 

Darkman

  • General
  • *****
  • Posts: 559
    • View Profile
Re: Detroit Game #7
« Reply #78 on: June 05, 2007, 09:26:39 PM »
Good point Yoper

Yoper

  • General
  • *****
  • Posts: 937
    • View Profile
Re: Detroit Game #7
« Reply #79 on: June 16, 2007, 05:58:53 AM »
Played last night. ;D

Forgot the camera, so no pictures. :-[

Sorry guys. :(

The USSR actually launched an attack! :o

I didn't execute it as properly as I should have though.  Oh well.  I still don't have all the nuances of Eastern Front warfare down pat.

Martin showed back up so he ran the UK and China most of the night.  We had some good back and forth action in the Western Med./North Africa.   The Japanese fleet had so little to do once it had helped take out India that it now has a large presence hanging out with the Italians in the Med!

The Germans and the Japanese have finally linked up in the Persian area via the Caucasus and the Japanese are now pushing the Chinese back into the mountains.  The Japanese alone have 22 VPs.

I also finally had enough strength with the US to go after the Japanese carrier fleet that was menacing any movement in the Eastern Pacific.

I have continued to push the heavy bomber program as the USA and am doing okay with it, especially since I can now escort the bomber with WA fighters.  I still think that the AA gun system should be changed to make it simultaneous with bomber damage.  Our group agrees, even Eric the German player.

We will finish this game up after Origins since I am gone for the next two weeks on a trip to South Dakota.

Then we have a rematch with Mark, John, and friend at Origins.  Will the Allies be victorious again or will the dastardly Axis learn from their mistakes and make it happen this time.

I will take pictures this time to make sure Mark has no excuses! ::)

Craig
« Last Edit: June 16, 2007, 06:00:28 AM by Yoper »

Mark

  • Administrator
  • General
  • *****
  • Posts: 1383
    • View Profile
Re: Detroit Game #7
« Reply #80 on: June 18, 2007, 04:03:46 AM »
Quote
I still think that the AA gun system should be changed to make it simultaneous with bomber damage.  Our group agrees, even Eric the German player.

I agree and would like to play it this way at Origins.

John D.

  • General
  • *****
  • Posts: 1183
    • View Profile
Re: Detroit Game #7
« Reply #81 on: June 18, 2007, 06:48:16 AM »
Yes - I like this rule.