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Topics - kriegspieler7

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16
General Discussion / Night Strategic Bombing
« on: September 05, 2007, 01:27:11 PM »
Greetings!

Had an idea to bounce around with you all:  Night Strategic Bombing. 
To wit:
1.  Heavy Bombers fly at night and bomb at a 1d3;
2.  AAA fires only at 1-2 bomber(s);
3.  Heavy Fighters (twin engined--costing 5,5--with Air2Air combat factor rating of 2) have to be used to combat them.
4.  Hvy. Bmbrs. still get to roll a 1 for defence;
5.  and a special chip (black or white or whatever different color than the ones used have) is used to note if your bombers are going in daylight or at night.

Any thoughts?

17
Game Design / India produces more troops for Allies
« on: April 25, 2007, 05:19:49 PM »
As I reviewed manpower figures for the different belligerents in WW2, India raised about 1 soldier for every 2 raised in Great Britain, that is, India had 2 plus million to GB/s 4 plus million.  Could we give India the opportunity to produce 2 infantry units instead of just one periodically?

18
Game Design / Factories: Don't start with that?
« on: April 25, 2007, 05:17:12 PM »
Greetings!

As I peruse my rulebook, board, and pieces, I note that factories can be built and sometimes have been built prior to the start of a scenario.

Just a few thoughts:  No factories are set up to begin with or did I miss something?  The Axis and Allies game family has factories to begin with.  The Xeno game family has factories to begin with.  Jeff Stein's WW2:  The Wargame has large and small factories both to begin with and to build.  (Small factories cannot build battleships, carriers, and bombers.  Large factories can build anything in Jeff's game.)

Was it planned that way for simplicity or ease of game play or what?

What about a similar addition to WW2: The Struggle . . . ? --like small factories in Hungary, Czech-land, or Romania?  Just a thought.   ;D


19
General Discussion / Starting July 1940 Scenario
« on: April 11, 2007, 09:18:57 AM »
Greetings!

I'm looking at starting/setting up a scenario which begins just after the fall of France in June, 1940.  I've got several options in mind:

1.  Metropolitan France is overrun but continues the fight with the navy and the armies in the colonies.

2.  France falls and Vichy France is born.  The French Fleet can go one of three ways--Allied, Neutral, or (Sacre Bleu!) Axis.

With the latter scenario, there are only 4 (5) combatants:  Germany/Italy vs. UK and China vs. Japan.  It will cause things to be narrowed down a bit with some other potential opportunities.  (Germany traded with China until the late '30's until Hitler told the German businesses that to do so was upsetting to future potential ally Japan.  Maybe he could have been persuaded to change his mind.)

Any ideas you and others may have will be gratefully considered and acknowledged.

Enden.

20
General Discussion / Missing Parts
« on: April 10, 2007, 04:59:13 PM »
Greetings!

I noticed that the game came with two air, land, and sea combat sheets/boards.  There was only 1 strategic combat sheet/board.  Is that normal?

Enden.

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