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Messages - Mark

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46
Reviews / Re: Pacific Game Pics
« on: July 19, 2016, 02:50:44 AM »
I want to see play by play pics, George!

47
Game Design / Re: V1/V2 Rockets
« on: July 07, 2016, 10:08:47 AM »
Sounds reasonable - but needs to be worthwhile for the Axis to purchase them late in the game.  Maybe let the V2's do 1d6 damage - I know they did not do that kind of damage, but it needs to be worthwhile for the Axis to build them.

And only if you sell me 2-3 of those cool V2s you painted and played with at ConsimWorld!  :)

48
Spring 1943

The Allied build-up in North Africa blasts through the Axis defenses in Algeria and Kluge falls back to defend Tunisia.  Patton is transferred to command the Allied armies in Libya facing Rommel.  General Mark Clark leads an Allied invasion of Norway and lands at Bergen.


49
Winter 1942

In Russia, the German army withdraws from before Stalingrad and Maikop due to mounting Soviet pressure. 

In North Africa, the Allies finally break through the Axis defenses at Oran and push forward toward Algiers.

In France, the Germans slowly reinforce and build the Atlantic Wall and have kept a healthy u-boat fleet that continues to damage Allied shipping. . .

50
Rules Questions & Clarifications / Re: Questions on newest Rulebook (2015)
« on: February 29, 2016, 08:46:27 AM »
Yes - since ships have to return to port on the NCM phase, they are considered in port until they move on a chit draw.

51
After Action Reports / Playtesting / Re: October 2015 "Struggle-Con" game
« on: February 25, 2016, 07:58:37 AM »
Autumn 1942

The 6th Army reaches the banks of the Volga and German panzers take the oilfields of Maikop. . .but Soviet resistance is stiffening.

In the desert, The Italian army under Garibaldi defends Bardia while Rommel withdraws his Akrika Korps to Tripoli.

In Algeria, the French-Italian-German Army under Field Marshal von Kluge continues to bottle up Montgomery in Morocco - supply problems due to u-boat attacks on the supplies getting to Casablanca has created challenges.  What was once thought of as an early knock-out of French Northwest Africa has turned into a quagmire.


52
After Action Reports / Playtesting / Re: 1941 Europe Playtest on new Map
« on: February 24, 2016, 06:50:46 AM »
Agree that it is a tough call for Winter 1944.  I think the Axis also still had Milan until April 1945 - so that is 1 more VP - but 7 or 8 feels like the right number.

I guess it comes down to if you want to force the Axis to do desperate things late in the war - like hold Budapest at all costs or launch a Battle of the Bulge-like attack to try and take Antwerp rather than withdrawing and consolidating.


53
After Action Reports / Playtesting / Re: 1941 Europe Playtest on new Map
« on: February 24, 2016, 01:36:14 AM »
I like your VP table better than the current one. . I guess I have come around after playing a couple close end games in the last year.  Perhaps the only change I might make is changing the Allied Winter 1944 victory to 8 or less - but other than that keep it the way you have it.

Mark

54
After Action Reports / Playtesting / Re: 1941 Europe Playtest on new Map
« on: February 24, 2016, 01:33:29 AM »
Your German player does not look like he took advantage of mech moves or mech attacks and is playing a very Axis&Allies style game.  The Eastern Front looks pretty bad for the Germans.

The Germans should be able to eliminate or encircle all of the Russian troops on the border before they have a chance to move and then mech move/attack into at least a couple rear area territories like Minsk, Odessa, Zhitomir, etc. . .  Summer should even open the Russian up more for mech moves, encirclements, and attacks. 

It looks to me that the German army kind of moved forward at an infantry pace WW I style invasion - that's going to be tough to win if Germany has not taken a lot of Soviet Territory by the end of Autumn.

55
After Action Reports / Playtesting / Re: October 2015 "Struggle-Con" game
« on: February 23, 2016, 04:54:05 AM »
Summer 1942

Army Group South pushes out toward Maikop and Stalingrad against weak Soviet resistance.  No picture in the North, but this situation is a stalemate before Leningrad and Moscow.  In North Africa, the Royal Navy severely damaged Axis supply and forced Rommel to continue to fall back.  In Algeria, the combined French, Italian, German Army in Oran under Messe continues to hold a defensive line against the allied invasion of Morocco.  Axis u-boats harassed Allied shipping to Casablanca keeping Monty's army on a shoestring supply line as well.

56
After Action Reports / Playtesting / Re: October 2015 "Struggle-Con" game
« on: February 23, 2016, 02:14:34 AM »
Spring 1942 West

The Allies opted for an early, but weaker, Operation Torch in the Spring of 1942.  The Vichy regime failed to collapse and the axis hurriedly rushed reinforcements into Algeria to contain the Allied invasion and limit their supply to just the Morocco ports.  In the Western Destern, Rommel withdraws to Bardia as the British 2nd Army continues to gain in strength.

57
After Action Reports / Playtesting / Re: October 2015 "Struggle-Con" game
« on: February 23, 2016, 02:09:30 AM »
Sorry for the long delay!   :o

Spring 1942

The Soviet Winter counteroffensive was not too disastrous for the Germans and they were able to recover and reinforce pretty well for their Spring 1942 offensive.  In the South, the Soviets were surprised when Hoth took his panzers South and seized the Crimea on the Mech Phase.  The rest of army Group South pushed the Russians out of Rostov and the Donbas.  Army Groups North and Center re-established their front around Leningrad and before Moscow.


58
After Action Reports / Playtesting / Re: 1941 Europe Playtest on new Map
« on: February 23, 2016, 01:46:17 AM »
Can you post you alternate VP table?  I think you are right in the Autumn 1944 VP level on and would like to see what you have.

In the 41 scenario, I think we usually attack Russia on the first (Spring) turn - will be interesting to understand what went wrong from your perspective that got the Germans behind.

What did the Allies do to drive the Axis quickly out of North Africa.  It as happened to me before (in fact, in our last game) - but I'm interested in how the allies managed to do it in your game.

Thanks,
Mark

59
Game Design / Re: German Leaders
« on: February 19, 2016, 05:23:14 AM »
I think we will add Heinrici - but maybe as a 4-1- 0/1  instead of 2 re-rolls.  Model and Kesselring I think are the top best known defensive generals of the war.

Don't know if the Germans need another ace - you think so?

60
Rules Questions & Clarifications / Re: Questions on newest Rulebook (2015)
« on: February 05, 2016, 05:46:18 AM »
Originally it was 3 subs and we changed it to 4 to be consistent with engaged naval surface units in a combat.  I don't want to change paratroopers up to 4 units, but would consider changing subs back to 3 if people find this confusing.  I think keeping it consistent with engaged naval units may be a better number to keep it consistent with.

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