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Topics - Darkman

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1
General Discussion / Revisiting the game after a longer break
« on: October 08, 2017, 10:45:54 AM »
Greetings to community  8)

Finally i have the time to join the game again.

I sadly had no free time to overview all the changes. (George sent me some new Naval rules a while ago)

Before i reread everything does anyone can share a overview to the small and big changes, the game Received after the uploaded 2015 rulebook ?

Cheers


2
RULES (UPDATED APRIL 2018) / Rulebook July 2016
« on: October 29, 2016, 09:06:01 PM »
Hello guys,

let's figure out or ask Mark :-) 

What's actually new in the 2016 Rulebook (Dropbox)


What i found is

- ZoC: Naval over Air
- Modified V1 / V2 rules
- Modified Rules for rerolls for Russia & Britain
- No more replenishment ships?
- Only Paratrooper & Mountain Inf can use Transport planes?

Anything else new?

3
After Action Reports / Playtesting / 1941 Europe Playtest on new Map
« on: February 22, 2016, 05:09:39 AM »
Hey guys,

we did a 5-group playtest on the newest map. Sadly we only had a chance to play 4 full turns yet and still decide if we will finish the game or the germans will surrender.
The Axis are down to 26 VP and africa is lost, finnland was overrun by soviets and finnland only oslo is left (Most terrtories are soviet, just 1 is british)

Vichy will be attacked either next turn or the turn after. Maybe it was a mistake of the germans to attack russia in Spring 1941.
Axis will loose if they have less than 24 VP in Spring 1942 (Alternate VP Table).
They are about to loose Oslo, Kirkuk, Algiers & Tunis in the next 2 turns and the eastern front actually doesn't that power to push the soviets back. But we will see.

We had the following house rules.


- Alternate VP Table. (More Historical correct in the end game)
  I made it a very little harder for the allies to win early. So the game continues. Especially in 1944-45. Axis Table is untouched.
  It just bugs me axis loose if they have the territores they had in reality while the game should continue. They loose if they have less than historical.
 
- Finnland changes i proposed. (Germany can freely operate in Finnland). Germany didn't invest in troops in Finnland so there was a overrun.
- Germany is able to redeploy 1 unit per turn between Germany - Norway - Finnland through the swedish railways.
- The 4 new leaders are added  Hardegen, Heinrici , Chuikov & Guzzoni. (Hardegen died early on a raid, the others are not yet in game because we are now in 1942
- Bastico stays in the game and is later replaced by Guzzoni
- Port Kirkenes is added as a 5 Port in Finmark (Norway)
- Removed the Italian Convoy Zone that is already out of the game to avoid confusion

I made some pictures but not that many. I will upload some of them soon. I was too busy with explaning the game and the rules.



4
Rules Questions & Clarifications / Barbarossa Rules
« on: February 02, 2016, 10:46:49 AM »
Hi guys,

i actually making some german Player aids.

One Thing i have issues is is the ruling about Barbarossa & 1st Winter Rules

Barbarossa
The Soviet Chart is saying +1 to Attack for Axis Ground & Air Units and -1 for Russian. while the Rulebook goes into detail and tells a whole different thing. Especially to Air Units modifiers.

Quote
27.7.10 Barbarossa
If the Germans attack the Soviet Union before the Soviet Union declares war, the Germans receive a combat modifier for the first round of all land, naval and air combats.  For the first round only all German units have a +1 combat modifier and all Soviet units receive a -1 modifier.  Attacking German air units would apply a -1 modifier to their air-to-air attacks and defending Soviet fighters would apply a +1 modifier to their air-to air rolls.  This is a one combat round modifier only to German attacks (not Axis minor Allies or Italians) and all Soviet defensive values (regardless of attacker nationality).

Winter Rules
- Which territories are actually affected. Rules say. 1939 russian borders.
Autumn 1939 or Winter 1939? Does it include Viiborg, Riga , Eastern Poland and so on) or not ?

5
Game Design / Map Glitch
« on: January 15, 2016, 11:27:25 AM »
Hey guys , i think i found an map error. Maybe never seen before.


6
General Discussion / Merry Christmas (Off-Topic)
« on: December 23, 2015, 01:39:16 AM »
Hey guys,

I wish you and your family a merry christmas and a happy new year.

It was a very interesting and exciting year for me on this forum with you guys!

A small but Great Community!

Cheers

Dominik


7
Game Design / Luftwaffe over Finland
« on: December 04, 2015, 09:01:25 PM »


This superb illustrated series books charts the rise and fall of the German Air Force from 1939 to 1945. Each volume makes use of over a hundred rare photographs, many of them taken by Luftwaffe personnel, to bring history to life and record both the men and the aircraft they flew. This title explores the German air war on the Northern Front. The Fins were active allies of the Germans in their war against the Soviets and allowed the Luftwaffe considerable freedom in its operations over Russia. Although conditions in the north were harsh, the Luftwaffe quickly adapted to the region and carried out a series of key operations over Russia between 1941 and 1944. The Luftwaffe over Finland presents the men and the aircraft used in this campaign, mostly from Luftflotte 1 and Luftflotte 5. The outstanding collection of photographs includes almost every type the Luftwaffe flew from Finland - from Ju 87 dive bombers and Focke Wulf Fw 190 fighters to coastal patrol and transport units - as well as some of the pilots.

Air War Over Finland 1939 to 1945 (Documentary with rare footage)
Video: https://www.youtube.com/watch?v=3_a2RhOcZ3U


Suggestion for Rule Change:
Can we please remove the german restriction of finland and norway (Finnmark)?
Having such a territory restriction rule makes no sense. We have it nowhere else at all and is pretty ahistorical.

The Finish rule itself affecting the finish troops is fine and pretty accurate.

1. Kirkenes (Finnmark) was one of the many bases for the German Kriegsmarine and the Airbase of the Luftwaffe's Jagdgeschwader 5.
    So adding Kirkenes & a port would be useful too
2. During the Continuation War (1941-1944) the Germans had around 220,000 troops in Finland that were not Mountains Units only.
3. Germany was granted access to the finish airbases starting 1941. Hundreds of Luftwaffe planes were in Finnland for attack & defense missions.
    And Bombers that attacked Leningrad & other bombing operations in russia flew to finish airbases to refuel.
4. The finish also had an airforce and had air superiority in 1941. Over the war the finish aircrafts shot down a lot of russian aircrafts with small losses.

If we don't want introduce finish aircrafts the Luftwaffe can symbolize that too. (They got a lot planes from Germany also for their own pilots)
The got also alot of german 88's for Air defense against russian Bombers attacking the capital


8
Game Design / Curtiss SB2C Helldiver & TBF Avenger
« on: November 16, 2015, 06:06:07 AM »
Just asking

Why that planes are not in pacific?

9
Game Design / Doolittle Raid
« on: November 07, 2015, 10:15:18 AM »
Hey guys,

how about allowing B25 Bombers land on fleet carriers like in Doolittle Raid.. 1 B25 Unit takes up 2 Spaces. 

Range is reduced by 1 like other planes.


10
Rules Questions & Clarifications / Pacific Setup & Rules
« on: October 28, 2015, 10:51:11 AM »
Hey guys,

Setting up a Pacific 1941 Scenario atm.

Some mistakes instaly come up.

1. Papua and Marshal Islands 
Both have 6 Units while the Island only supplies 5 Units. Therefore 1 unit would be out of supply.

2. No Setup for Suiyuan (in China)
Which Nation does it occupy in 1939 & 1941? Communist Chinese or Japan? How much Units?

3. Manchurian Army
There is no longer a Penalty for Japan for not maintaining the Manchurian Borders in a Pacific only Scenario.
I know it is rare that Units get killed.. but there should again a rule for it if Units get attacked and killed.


Please fix it
Thanks you  ;D

11
General Discussion / PM messages Broken?
« on: October 02, 2015, 01:43:15 AM »
Heya anyone Else having Problems with PM messages ? Says For me that connection timed Out

12
Game Design / Tutorial Scenario / Spanish Civil War
« on: September 10, 2015, 09:35:28 AM »
Just some thoughts

What do you think about a Tutorial Scenario ( Small Scale Scenario) where new players can learn the most gameplay aspects before going into the real war.
I think a spanish civil from 1936-1939 war would work good for that.
Maybe 2 turns per Year  (1936-39).


13
Hello again  8)

Q:  the rulebook gives an hint about airbase attacks on carriers ..

1) How do airbase attacks on aircraft carriers work exactly ? How are they triggered ?
   
for my thinking i would say they shouldn'  exist at all  .. It makes more sense that you attack the carriers in naval battles in 4 round battles.. Than having a situation where you can do 1 round battles to bomb planes on carriers and the carriers gets no damage. ?!?

2). John stated me a while ago that you can't do airbase attacks on planes that got alreadY activated from on friendly territory to another ( they stay in air) but in the newest version of the rulebook there is an transport plane example where planes are always considerd on *ground* when moving from friendly to a friendly territory and so eligable for airbase attacks ( makes more sense i would say) is this the new official way to play ? :-)



14
Game Design / Port Attack
« on: August 15, 2015, 12:07:01 PM »
As more as i think of it, wouldn't it be better to allow only 1 Round of Port bombing by planes & subs to bring it in line with "airbase attack ground bombing" and "strategic attacks"?



15
Rules Questions & Clarifications / Pacific Scenario & Map
« on: August 13, 2015, 10:40:07 PM »
Hey guys !

I've noticed you did some modifications on the Pacific map .. Are there any changes planned or in the works ?! I just ask before i'm going to reprint it.  ::) i sadly missed the last changes in the europe map near stalingrad.


Question 1: in the Pacific map .. What kind of Terrain is Midway , Wake and some other islands?
Question 2: in the rules it is stated that you have to keep the japanese garission next to the soviet Borders when playing Pacific only. But what happens If you simply can't because your units get Killed by Chinese ? ;) is there some sort of Malus ?

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