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« on: November 18, 2010, 07:35:01 PM »
Why is it, "My two cents", and "A penny for your thoughts?" Hmmm... Anyways, I love the game. It's fairly realistic, in that with fairly matched players in a mano y mano game the Axis is usually screwed. When there are multiple Allied players I think the Axis has more of a chance. So one of the ideas we've been playtesting is 4 extra points on the 1 production line for Germany and Japan, and 2 extra production points for Italy when they declare war. Subtract one of these options for every extra allied player. Hard to say how this has played out so far, because my Axis opponent has been having an unbelievable amount of luck until recently. About to start my Autumn '42 turn, and his damaged German cruiser is still wreacking havoc from Russia to South Africa, and has even managed to put Africa out of supply! I think a good basic test for fairness of variant/house rules is if everyone agrees to them, then determine countries at random.