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Messages - RandR

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31
General Discussion / Re: CONVENTIONS
« on: August 19, 2007, 05:59:21 PM »
The game designers must be getting OLD. They haven't got onto the site yet and told everyone how well they did or did not do yet!

32
General Discussion / Re: CONVENTIONS
« on: August 12, 2007, 03:43:40 PM »
I'll be driving in on Wednesday afternoon. I'm helping a vendor with his supplies and will register that afternoon. Do you still have openings on Thursday & Saturday?

33
General Discussion / Re: CONVENTIONS
« on: July 10, 2007, 12:27:06 PM »
Should see you guys at GENCON for 1 or 2 sessions.

34
General Discussion / Re: CONVENTIONS
« on: July 10, 2007, 12:18:28 PM »
Had a good time especially when I'm giving the German player fits when I roll for the neutrals. Would have loved to see Denmark survive the 1st turn again and Belgium & Holland following the "MAD" theory!! Instead of cards, you might want to have available some 8 sided dice and use the "1" as a roll again for raising the tension level. Just something to think about to reduce the bulk one has to carry around.

35
General Discussion / Re: CONVENTIONS
« on: June 13, 2007, 05:01:35 PM »
What are the ID #s for your games at ORIGINS & GENCON? I'm flying in on the 4th & leaving the following Monday. I'll be driving to GENCON and should be there late Wed afternoon and leave about noon or 1 PM on Sundeay as it's a healthy 8 hour drive.

36
Rules questions from first edition / Re: Blocking Pearl Harbor
« on: May 28, 2007, 02:44:42 PM »
There are 2 primary topics within this forum. One deals with the rules. The other deals with the historical side of WWII. Keeping the 2 trains of thought separate are important here. Working the rules over should be dedicated to making the game easier to play, a clarification, or a simplification and not to imitate the actual historical actions. If you want to follow the historical path of WWII then the game plan is already laid out and you just follow the historical blue print. This could be offered as a group of optional rules, but why bother. As a gamer, one should love the "WHAT IF" activity. There's a board game out with over 9,000 counters that depict ALL of the units involved in the Pacific theater of WWII.

37
I really don't think INVASION USA will occur. That's stretching the Japanese a bit but will concede Hawaii could be lost with a bad series of die rolls by the American player. As for Germany doing the invasion? KEEP DREAMING BABY!!!

38
WWII discussion forum / Re: Soviet war entry
« on: April 15, 2007, 05:05:24 PM »
Both Hitler & Stalin knew a fight was brewing. Just like street gangs who've claimed their territory but what they have now just ain't enough!

39
WWII discussion forum / Re: pacific blunder
« on: April 15, 2007, 04:57:21 PM »
I'll check with some retired Army War College folks and see if they would like to provide some facts to some of these topics. Facts are always so nice to make a discussion more lively.

40
I'm at LITTLE WARS  in Chicago, Il this weekend.  Just got the vacation schedule back and ORIGINS & GENCON are now attendable! I guess I'll need tp put up or shut up about the invasion of Japan now!

41
I'm betting my money on the game's originators!

42
I remember the game at the 06 GENCON where Germany decided they had lost too many troops early on and requested we start over. Obviously excellent ALLIED die rolls and/or poor AXIS die rolls can leave Germany in a rather delicate position. I guess I'm not the only allied player that has reached the position that TOKYO is doomed!

43
Game Design / Re: you said to offer any suggestions
« on: March 11, 2007, 06:01:20 PM »
When you get one of the BIG game setups put together and before you ship it,  you might want to get photos of ALL the miniatures for each country and place them on the web. That way prospective buyers can actually view the quality & quantity of their potential purchase.  1 Picture is worth more than reading the list.

44
Game Design / Re: Unconditional Surrender
« on: March 11, 2007, 05:55:49 PM »
Unconditional surrender is more a political decision than a military one in the real world. It requires the losing GOVERNMENT to capitulate and accept whatever terms the winning government dictates.  The British & the Russian government could stay mobile for some time before being captured. Where as, the German & the Japanese governments could actually be surrounded & had no place to run or go into exile. For a game, it really doesn't make any sense to eliminate ALL the enemy pieces and occupy ALL the enemy territories when one can see the writing on the wall. The only time surrender does NOT work is when annihilation and extermination ARE the agenda items of  one side of the conflict. SUCH AS: Cylons against mankind from Battlestar Galactica or in the days of early warfare where 1 tribe or village set out to destroy the other and eliminate it from the face of the earth. Unfortunately, we still have some attempts at doing this on our planet even today.

45
General Discussion / Re: new player
« on: February 23, 2007, 05:01:35 PM »
Probably could start a new topic of who has the game & the area they play in so the GENERALS & the ADMIRALS can get together. I'm in the KANSAS CITY area and will occasionally be in the St Louis area for a convention.

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